Monday, April 1, 2013

Demyx
Kingdom Hearts

Evil Factor: Organization XIII member
Insanity: Thinks he is good at the Sitar
Powers: Water manipulation, Makes the Sitar look dumb somehow and can end game in 60 seconds.
Occupation: No. 9 of Organization XIII, 'Sitar' player

Description: Demyx is a member of Organization XIII that appears to fight you at really unusual moments. His fights are awkward and annoying and he possesses powers that don't make a lot of sense. He forces you to fight a bunch of water versions of him under a strict time limit. If that time limit changes, for whatever reason it's a game over. Not explained at all, you're fighting one minute then you lose. There is no move he does or anything you just die abruptly for no reason. He always says to most assignments that he isn't right for it and when he is assigned, more often than not he weasels or cowers out of doing any actual work. In 358/2 Days, you hardly ever have him work with you and when he does, he stands back while you do all the work. He is an arrogant hippie bastard who you commonly see sitting around like a hippie playing a hippie instrument that he sucks at. You have to quite plainly suck at the game to lose to him (unless you lose the time limit). The time limit is annoying. I don't even know the point. Do you drown? Are you poisoned? No one knows. He is the sixth member of the organization to die, dying right before the Battle of the 1000 Heartless. Also he appears to be similar to a character from Final Fantasy VIII, Zell Dincht. He appears to be weak against fire.. despite the elemental advantage that Water puts out Fire. His laziness and cowardly nature usually leaves Roxas by himself when there is a giant heartless in the vicinity making him very annoying to be stuck with because whenever I got partnered with this pansy, my instincts flare up telling me something big is coming - normally a tough boss like Dual Blade.

The Godfather

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